
Ekaterina Strakhova, UX Designer, Owlcat
Since childhood, I have been fond of drawing, went to art school and art courses. After leaving school, I entered the university to study landscape architecture. This course was not chosen by chance, because here they study the art, and biological, and engineering.
After graduating from university, I worked as a landscape designer, but later switched to media design and worked for 3 years on a TV channel creating video and audio content.
Interest in how a person receives and processes information led me to interface design.
After working on B2B projects, I decided to move into game development. Here, the interface design can be critical: if the interface is uncomfortable, ugly, incomprehensible, then the player will leave. This challenge makes the work interesting and responsible.